What is Sandustry?
A factory automation game built around pixel-based resources and a destructible world.
Read the bounded answer →Sandustry is a factory automation game where pixel resources can be mined, mixed, processed, or destroyed. This independent field manual separates official facts from bounded and community guidance.
Game definition
Sandustry's official store framing turns pixels into resources: mine them, move them, process them, and build production chains through a destructible world.
VERIFIED premise · gameplay workflows elsewhere are separately labelled.
Quick answers
Each card answers the question directly before offering a deeper task page.
A factory automation game built around pixel-based resources and a destructible world.
Read the bounded answer →Yes. Steam records an Early Access release on 13 August 2026.
Read the bounded answer →Use the frozen official listings: Steam, GOG, Microsoft Store, or Lantto Games on itch.io.
Read the bounded answer →As of 14 August 2026, the frozen official sources had not announced a mobile version.
Read the bounded answer →Mission board
Eighteen status and guide pages plus six materials and systems pages are live with source labels. Four pilot terms remain backlog; this guide does not create empty placeholders.
Task lane
Task lane
Task lane
Task lane
Official media
Official Steam promotional screenshots are shown as a gallery; they are not gameplay instructions or evidence for community guidance.



Trailer entries
These cards open the permitted YouTube source in a new tab. No video is embedded, downloaded, or autoplayed.
Coverage & evidence
VERIFIEDFrozen official source.
BOUNDEDCareful interpretation with stated limits.
COMMUNITYPlayer or third-party guidance to reproduce.
FAQ
No. It is an independent guide with explicit source levels.
No. Official facts are VERIFIED; workflow advice is labelled BOUNDED or COMMUNITY.
They remain backlog because the frozen contract does not yet support independent pages for them.
Source ledger
Live price, review totals, and download state are intentionally left to the original storefronts.
Supports the game identity, pixel-resource premise, developer, publisher, release date, and Early Access state.
Supports GOG as an official storefront in the frozen access map.
Supports the developer-side mining, automation, and pixel-physics description.
Supports the specific PC Game Pass day-one statement.
Supports the official Microsoft listing in the access map.
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